Impact Gamers

inspiring makers

Aaaaaa’s to avoid

The 6 A’s from Adam Butcher on what can stop you finishing making a game

Ambition – don’t try too be too complex, keep to one idea
Absolutely no idea – Know most of what you need to do before you start
All those graphics – Simple small graphics make faster games
Ageing – Taking too long, means you always want to update
Always stick to plan – Be flexible in changing the plan
Albatross around your neck – A burden, keeps you from enjoying the process


Taken from