Impact Gamers

inspiring makers

Programming now on the curriculum for Primary Schools

New curriculum updates from the government…

Key Stage 1
Pupils should be taught to:
understand what algorithms are, how they are implemented as programs on digital devices, and that programs execute by following a sequence of instructions
write and test simple programs
use logical reasoning to predict the behaviour of simple programs
organise, store, manipulate and retrieve data in a range of digital formats
communicate safely and respectfully online, keeping personal information private, and recognise common uses of information technology beyond school.

Key Stage 2
Pupils should be taught to:
design and write programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
use sequence, selection, and repetition in programs; work with variables and various forms of input and output; generate appropriate inputs and predicted outputs to test programs
use logical reasoning to how a simple algorithm works and to detect and correct errors in algorithms and programs
understand computer networks including the internet; how they can provide multiple services, such as the world-wide web; and the opportunities they offer for communication and collaboration
describe how internet search engines find and store data; use search engines effectively; be discerning in evaluating digital content; respect individuals and intellectual property; use technology responsibly, securely and safely
select, use and combine a variety of software (including internet services) on a range of digital devices to accomplish given goals, including collecting, analysing, evaluating and presenting data and information.

Some clever people have put together some helpful resources for teachers to use.
I, however, look forward to using Fusion 2.5 in schools!