Not happy with out 15″ or 20″ arcade monitors we wanna go Biiiiiggggggg. As pas of the “SHOWING OUR WORK” aspect of Impact gamers we’re planning an public showcase on May 23rd on Bradford’s Big screen City Park. Checkout our kickstarter campaign
Long time no update – Table Top
The table top arcade machine (Asus eee 701 pc broken screen/15″ multimedia monitor/arcade usb controller/1 ft LED light) is up and running. Just need to add a nice marquee (title to go infront of light) Well done all the guys who help cut, drill and spray.
Racing racing GO GO GO!
As a break from starting a game from scratch we’ve been making tracks on the free version of trackmania, trackmaniaforever.com/nations/
What makes a good game?
Found a nice write up here, mainly suitable for non-arcade games… http://serc.carleton.edu/introgeo/games/goodgame.html Continuous Challenge Interesting Storyline Flexibility Immediate, useful rewards Combining Fun and Realism
Programming now on the curriculum for Primary Schools
New curriculum updates from the government… Key Stage 1 Pupils should be taught to: understand what algorithms are, how they are implemented as programs on digital devices, and that programs execute by following a sequence of instructions write and test simple programs use logical reasoning to predict the behaviour of simple programs organise, store, manipulate and retrieve data in a…
MMF2 has become Fusion 2.5
So Multimedia Fusion 2 has been upgraded to an easier-to-say Fusion 2.5. And has a free version, download it now. With it comes some GUI (Graphical User Interface) improvements, but also with some fancy-dancy physics engines. So it allow for some very cool angry bird style movements… tutorials on youtube…https://www.youtube.com/watch?v=3ebpJRHN1Bw… he has a great voice!
Aaaaaa’s to avoid
The 6 A’s from Adam Butcher on what can stop you finishing making a game Ambition – don’t try too be too complex, keep to one idea Absolutely no idea – Know most of what you need to do before you start All those graphics – Simple small graphics make faster games Ageing – Taking too long, means you always…
Video tutorials are now coming…
Here’s the beginnings of the Learn/Getting Started section https://impactgamers.net/learn/start/
Format thinking
When designing games your first though needs to be what format it’ll be played on. No point having keyboard input if your going to play on an arcade machine No point having multiple key presses if it’s going to work across the range of touch screen device out there. No point building in lots of FMV (full motion video) for…